1st - 4th level: Firearm of choice; Thoughtful Reload + Energy Shot and Munitions Crafter means you've got some particular facility with hitting weaknesses, so an air repeater is a solid choice for you. You could perform 3 attacks from your high BAB, +1 with Rapid Shot + another 1 for Haste ; plus one or more off-hand attacks with TWFing feats. Someone else did point out that a gunner's bandolier adds trait and use case flexibility, which I have added. Class: Paladin of Tsukiyo, we're from Jinin where the Three Peaked Tree is from and Tsukiyo allows LG followers and loves spears (and the Three Peaked Tree is a spear with modifications!). Have made a full breakdown yet, but he inspires, then shoots. - double tap main gun (2nd primary attack) Items that boost Stealth, Intimidate and Diplomacy. Sorry I just been reading alot and just kinda confused. Companions Anadi Android Automaton Azarketi Catfolk Conrasu Dwarf Elf Fetchling Fleshwarp Ghoran Gnoll . 15 Incredible Initiative Firearms generally have a x4 critical multiplier, and with any sort of decent Deeds are a sizable list of uses for the Gunslingers Grit points. Are holding a pistol, reloading it for all it's iterative attacks and then dropping that one and picking up the other to do all it's iteratives? The stance system Show more GUNSLINGER CLASS GUIDE - PATHFINDER 2E - YouTube 7 Feather Step (general) Ways - Gunslinger - Classes - Archives of Nethys: Pathfinder 2nd Kinda weird that repeating hand crossbow is rated so low when unconventional weaponry (RHC) is available through drow culture and together with paired shots produces one of the stronger bases for gunslinger builds on the market. I'm going with Thievery and adding locksmith to our resume') - reload off-hand gun with your main hand now free Tink had never seen some of the things they saw on the stranger's body, but saved their life out of a sense of pious duty - though they had words for Feliks later. Going to be using the Free Archetype rule for the first time, Encounter Balance: The Math and the Monsters. Outside of combat you've got a good balance of magic detection and Survival tricks to help watch for traps and hazards or serve as the party scout. 9 Undying Ferocity 11.) For a renegade few, battle sounds different than it does for the typical fighter. A Gunslinger Build that changed my mind on the Class and at - Reddit Most of the advice there works perfectly with Dead Shot, but Dead Shot I am once again reminded that editing your own work is difficult. Gunslinger Ways Source Guns & Gears pg. - draw off-hand gun (free action with quick draw) GUNSLINGER CLASS GUIDE - PATHFINDER 2E Nonat1s 27.8K subscribers Join Subscribe 886 Share Save 28K views 11 months ago It's finally time for the Gunslinger Class Guide! This build is all about choosing the right shot once per turn and then skedaddle. Pistols can be reloaded as a free action with 14 Two-Weapon Fusillade, Terrified Retreat 7 - Elemental Lore, Toughness 3 Shield Block (general) A First Combat: https://youtu.be/jafxucfk0PYCharacter Creation - A Breakdown: https://youtu.be/zBb10JowP30Fun Martials \u0026 Clerics, \u0026 Interesting Monsters! Surely you don't a believe a musket is supposed to have a shorter range than a pistol? You have a metric-s#$! Racially the best option is to be a dwarf gunslinger which can use the dwarf favored class option to lower the chance of misfire. If the fighter can save a 3rd action reapplying hunt prey and the gunslinger misfires the DPR range increases to 18.22% to 37.93% (average 30.54%) behind the fighter. Fake Out does not actually fire your gun, it merely has to be loaded. 10 Called Shot (class), Quick Swim (skill) That thing you have that makes you special, that you do better than other classes. The Gunslinger is a versatile class with a lot of powerful builds for both Lost Ark's PvE and PvP. 8 Rogue: Skill Mastery (class), Foil Senses (skill), Battle Cry (skill) It doesn't really get you to bow DPR. 18 Fatal Bullet, Rapid Affixture Drain Vitality (Class), Natural Medicine (Skill), Basic Arcana {Cantrip Expansion} (Free Archetype) Do not forget that drawing/storing a weapon from a glove of storing or switching your weapons between each hand is a free action, so you can effectively draw/store/reload your sniper musket all day long and draw/switch/reload/switch/store your DB musket once per round. Pathfinder 2e Character Manager - Wanderer's Guide - Pathfinder 2e 6 - Sniper's Aim, Dodge Away, Nimble Crawl Gunslinger Inventor View all companion options available. are used under Paizo's Community Use Policy. If you need more range than that, you can either move closer or run away. This website is not 18 Piercing Critical, Legendary Sneak 12 Expert Beast Gunner Spellcasting, Terrain Expertise (forest) The construct they steal they name Sledge, who is an almost total amnesiac; it is a Warrior Automaton Giant Instinct Barbarian with the Laborer background. I'm looking at finally convincing my DM to let me play a gunslinger (I'm in love with the flavor of the class), but I don't think D-B pistols will be something he green-lights. Considering you still need to drop one gun per round, I'd say it's even. Of course, like Vital Strike you need to build yourself to make Dead Shot 1 Munitions Crafter, Cindersoul 3 Prescient Planner (general) Primary Skills: Stealth, Acrobatics, Crafting Spellcasters with true strike might favor firearms with the fatal property and gunslinger abilities that improve options for supporting their allies. Whenever you're sitting on an action that doesn't quite have a "best" use you can see, remember that you can always end on a parry, and the best time to use Clear a Path is always going to be right after your last ranged Strike to mitigate MAP penalties. 1 Blast Lock, Nimble Elf, Terrain Stalker (Underbrush) Ancestry: Human (Sylph) Background: Martial Disciple (Acrobatics, Cat Fall -from military academy) Class: Gunslinger (Way of the Sniper) Primary Skills: Stealth, Acrobatics, Crafting Secondary Skills: Athletics Feats by level - working with Free Archetype + Ancestry Paragon 1 - Munitions Crafter, Elemental Eyes, Smokesoul 2 - Risky Reload, Acrobat Dedication, Hefty Hauler Expeditious Search (General) 19 True Perception Create Character. Classic Firearms - Home - Archives of Nethys: Pathfinder 2nd Edition Gunslinger's Dodge (Ex): Situational, but occasionally useful and certainly amusing. 19 True Perception I suppose there is a mechanical basis for it with the drow shootist archetype. GameMastery Guide; Advanced Player's Guide; Bestiary 2; Ultimate Magic; Ultimate Combat; Beginner Box . From a young age, they were acquainted with a friend of their parents, a wizardly graduate of the Magaambya who was living in Alkenstar to study the magic-impairing effects of the Mana Wastes. 16 Hair Trigger, Scare to Death EDIT: For similar reasons, I found Karmagators Tactics breakdown really helpful. 18 Piercing Critical (class), Scare to Death (skill) Character paizo.com/communityuse. See my Practical Guide to Assurance for more information on the math behind Assurance. Using mobility (including Feather Step, Elf Step and Ki Rush) to keep some distance, using Leap and Fire and Opportunist to fire back at anyone who targets you or who tries to close in for melee, or Fake Out to support allies if enemies arent targeting them. 19 True Perception So how does this get to 14 attacks Im confused lol. information about Paizo's Community Use Policy, please visit It looks okay on paper for early levels where singular expertise + kickback + large bore modification push guns slightly ahead on two attack turns. Published Sep 20, 2022 If you're looking to equip your Pathfinder 2e character with the best feats, then these are for you. Gunslinger Inventor View all companion options available. Just wanted to say I really appreciate these action economy breakdowns. - reload off-hand gun with your main hand now free The DB musket does not suffer from this issue but has also a much smaller range and bigger penalties involved. If the enemy is too close/threatening you, draw your DB musket and use Dead Shot. 13 Mountain's Stoutness 7 Expeditious Search After getting a letter of recommendation from the wizard, Liam traveled North to the Mwangi Expanse, ready to realize their true potential. 5 Sense Allies Not that I don't believe you, but do you have a link for where it was resolved? there are a few features with ambiguous wording. The Gunslinger is a Striker, plain and simple. 11 Incredible Initiative (general) Tink, a local priest of Brigh, found Feliks on the brink of death, and dragged him back to their clinic-shrine; Tink's faith was expressed in the mechanical joy afforded by functional prosthesis, stretching a thin budget to equip those disabled by the many dangers of the Mana Wastes or Alkenstar. Switching weapons in your hands is a free action so you can basically just shoot, reload, get your gun back from the glove, switch weapons, store the loaded gun, shoot the new gun as off-hand, reload, recover your main, switch, etc etc etc. At all levels, will generally start with Into the Fray when rolling initiative, drawing both weapons and striding to within 10 away from the target. Master Beast Gunner Spellcasting (Class), Craft Anything (Skill), Master Wizard Spellcasting (Free Archetype) Beware of misfires, they will happen a lot and you risk explosion if you misfire on both attacks of a single double tap shot, so find yourself some good reliable weapons asap. Key Gear If my Strike was unsuccessful, my gun misfires and I must spend an action to clear the jam. Want to see it in a demonstration combat? If there is any doubt on Level 2: Pistol Twirl, Level 4: Paired Shots, Running Reload when you can take it, Level 6: Pistolero's Challenge, Level 8: Leap and Fire or Grit and Tenacity Skills: Deception, Intimidation, Stealth, Thievery Vanguard paizo.com - Forums: Advice: Front Toward Enemy: A Guide to the PF2e Secondary Skills: Intimidation, Diplomacy, Feats by Level: For the gunslinger, that's shooting people with guns. Ancestry is Human because this build uses the Multitalented Ancestry feat to grab the Wizard Dedication at level 9. But will start out with a pepperbox and no armor because these guns be expensive. From my analysis the optimized Fighter MC Ranger archer vs. optimized gunslinger is: Gunslinger is -3.24% to 20.20% (Average ~11.39%) behind on DPR as compared to the Fighter assuming no misfires. need more range than that, you can either move closer or run away. Your example on Capacity is wrong. BTW, gloves of storing allow you to hide or recover a single gun inside them as a free action. The tactics from lower level ranges are still viable at higher levels since feats are additive and this build doesn't require retraining, so I won't be repeating tactics from earlier levels in the higher level entries. Quick Draw allows you to do the archetypical draw and fire style everyone thinks Gunner's Bandolier should do. Gunslinger guide? : r/Pathfinder2e - Reddit If you 13 Bounce Back But its hard to leverage this into an effective build because (i) you dont want to conceal the enemy from your party, (ii) you need a way to generate smoke/clouds/mist, and (iii) to make it worthwhile, you want to get more out of it than just a defensive boost. Even if you take alchemy yourself so you can make the alchemical paper cartridges, it is still 11g in parts. While it can make for an awesome enforcer, close range high risk/reward gunslinger build, Dallimar asked for the exact opposite, which is a sniper build, usually shooting safe behind the lines with great accuracy. LIKE \u0026 SUBSCRIBE! three-peaked tree, leather armor, anklets of alacrity, boots of elvenkind, cloak of elvenkind. Incredible Initiative (General) 1st - 5th: adaptive cogwheel, air cartridge firing system, leather armor, coat pistols x2, concealed holsters x2 or immaculate holsters, reinforced stock(s), silencers, 6th-11th: +1 resilient leather armor, +2 striking dueling pistol, dagger pistol, blazons of shared power, indomitable keepsake, peacemaker, underwater firing mechanism, 12th-17th: +2 resilient leather armor, +3 greater/mighty striking dueling pistol, anklets of alacrity, dagger pistol, greater blazons of shared power, scope of truth, shrieking skull. A number of ancestries have feats which allow them to see through things like smoke, clouds, mist, and the like. Round 1: Living Fortification (gun sword), Command An Animal (move towards enemy), Stab and Blast, Clear a Path, Round 2: Spinning Crush (your mount is increasing the number of squares that are potentially adjacent to you since you occupy every square your mount does), Round 3: Reload, Command an Animal (move into most advantageous position), Stab and Blast (or Cover Fire depending on enemy positioning). I don't think this was an intended rules interaction, but it doesn't strike me as a "too good to be true" interaction. Thanks for pointing this one out, too. The text on DB pistols and muskets isn't even the same and implies the DB pistol can only be fired for a double-tap once per round. And this kind of concrete breakdown, with some guidance about how to think about things, is super helpful. 5 Unconventional Weaponry: Repeating Hand Crossbow (ancestry) And almost all the other gunslinger reactions require a loaded gun, which you can't reload in between turns. Secondary Skills: Athletics, Feats by Level: Last Updated: April 23, 2023 Introduction The Gunslinger is a weird, complicated class. Start a new thread and I would be more than happy to help you put something together, but if you don't start a new thread we will get a million people posting about the first few posts from a year ago and NOT your question. 5 Ageless Patience (ancestry) 6 Munitions Machinist, Quick Repair 9 Incredible Improvisation 7 Feather Step (general) 2 traits Basic Beast Gunner Spellcasting (Class), Quick Recognition (Skill), Arcane Breadth (Free Archetype) But that frame of reference doesn't include the archer who isn't misfiring ever. Let's dive deep into this class and talk about all of the WILD ways you can augment you. I seriously appreciate your feedback - it's not always this polite. 3 Toughness Pistolero's +2 bonus to initiative and free step would be my second choice. Weapons: Eventually either two Slide pistols or A slide pistol and an air repeater. Switch to your DB musket at the end of the round if enemies attempt to get close, so you can Snap Shot their butts with two bullets for the price of one attack of opportunity. But I'm no worse off (in terms of actions spent) than if I'd used, for example, Covered Reload + Strike. 10 Sacrifice Armor, Wall Jump Gun Mage build - Starlight Span Magus Gunslinger : r/Pathfinder2e - Reddit 1 Munitions Crafter, Dwarven Weapon Familiarity Primary Skills: Acrobatics, Deception, Intimidation, Feats by Level: Basic Tactics by Level Range Key Gear This website uses trademarks and/or copyrights owned by Paizo Inc., which Gunslinger Feats - Archives of Nethys: Pathfinder 2nd Edition Database You'll also be picking up some spells; true strike is your only must-have and there are worse cantrips than shield, but otherwise you can tailor your spell selection to your playstyle. Paizo has released playtest rules for two new classes in Pathfinder 2E. Beast Gunner archetype seems obvious since Beasts Guns are Devil Arms, weapons made out of badguys you kill.
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